You may include this JAR file as a classpath when running Java. Using The PaintbrushĪfter you have built, you should have a JAR file Navigate to the top directory and run gradlew build. To build CAE, you need these freely available tools: Src/ - source code files (e.g., main/java/edu/mines/engelsma/paint/Painting3.java) Tools for building To build this from source, you must first use git to check the repositoryīin/ - platform-dependent scripts (for running demo) In this way, geologic formations are interpreted by painting voxels (3D pixels) within the seismic image. This paintbrush is operated by a human interpreter who controls its location and maximum size. Multiple seismic slices are interpreted simultaneously as features within the image control the paintbrush's shape and orientation. It may be more efficient and useful to interpret volumes directly through 3D painting.ģD painting attempts to expedite the interpretation process by painting volumes with a digital 3D paintbrush. Unfortunately, horizons are tedious to assemble and may contain holes where the image is poor. Interpreters then found it easier to interpret seismic horizons, or theboundaries between geologic layers, rather than geologic formations themselves. Over time, seismic surveys evolved to three dimensions and computational power allowed for processing on workstations. In past decades, this process involved interpreting 2D seismic sections on paper with colored pencils. Seismic interpretation is an important step when developing a model of the subsurface.
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